User blog:ScreamKing93/Scream Games

Hi guys.

Many of my old friends on this Wiki are no longer active here anymore but I thought I would share this creation that I made with you Scream fanatics.

If you're a fanatic like me, you'd always be wondering "what if this person was the killer?" "Who would they kill if they were?" "Would Sidney survive again or would we have a new hero/heroine?"

These are questions I often wonder when watching the movies. If you've followed any of my work here on the Wiki over the last couple of years you will know that I'm one for creativity and I just LOVE to create things related to things I love. I rewrite my own versions of movies that I love and put different twists on them but my real favourite thing to do is create board games. Clue is my favourite board game of all time so combining Scream and Clue together made total sense, especially with Scream's mystery elements.

I posted a blog on here last year about making Scream board games but today I thought I'd actually SHOW you the evidence that I do indeed make them. This variation (I have several different ones) involves one or 2 players playing as Ghostface moving around the board trying to take out the 10 characters; Gale, Randy, Debbie, Cotton, Hallie, Dewey, Sidney, Derek, Mickey and CiCi, while the other players play as the 10 characters, trying to figure out which of the characters are behind the spree and where they will need to be to finally confront the killers in the 'Final Act'

Movement is made via dice roll. There are secret passages in each corner room that leads to a room on the opposite corner (In this game they would be located in Campus Grounds, Cafeteria, Soundproof Room and Party House).

At the start of the game, once you've decided which player will play as Ghostface (using either one or two killers, the choice is yours), those players use a detective sheet to choose their killer(s) and they also have to choose a location on the board for the 'Final Act'. The characters chosen to be the killers will be the Ghostfaces in this game but the player still only moves Ghostface (Because it would give it away if they moved their corresponding character pawn, obviously). The other players would then number each of the 10 characters in order of importance. If only one person plays as all the characters then this would be all the way from 1 to 10 but ALL characters must have a number on the notepad, so if 3 people were playing as the characters then each player would have 3 characters and a number from 1 to 3, with the final character being a dud (You'd not be able to win with that character.)

Deduction is almost entirely the same as it would be in Clue, you venture into a location and suggest a character is the killer and that the Final Act will take place in the room you are in. A Ghostface player will then tell you if you are correct or incorrect, if incorrect they'll tell you ONE of the things you are incorrect on.

Once the character player has worked the solution out, they would look at their detective sheet to see the killers and then they'd divert back to their importance sheet. They would then circle the killer's name(s). Any character whose name is listed AFTER a killer (ie the killer is Cotton who you made your 4th most important character) then they become pointless as you cannot win the game with any of those (in the previous case this would be anyone from 4-10 as you can't win with the killer character either). This means that only those characters whose name is before either killer can potentially win which means you would have to protect these characters from Ghostface. If he kills them all, you would lose!

Ghostface can kill any character that is alone in a room when Ghostface reaches the location. So it would be worth noting that putting characters together in the same room when possible will help prevent death of these characters.

The characters win if they can get a character that is listed more important than both killers, into the room of the Final Act.

Ghostface wins if he successfully kills all the characters (excluding the killers) or if he kills enough characters (the ones more important than the killers) or if one of the killers is listed as the most important character (Because everybody else is below them so you have no way to win)

Also, if the killer has to 'kill' the character pawn corresponding to one of the killers then it opens up more opportunities for the characters to win. For example if the killer kills Cotton who was situated as the fourth most important character, then the character would now be able to win with those below Cotton (up to the next highest Ghostface).

I've made and played these for years but I thought it was about time I shared this with you.

Let me know what you think of my creations :D